Post by Rigil Kent on Nov 18, 2017 13:00:25 GMT -6
Dadrell
Male human ranger 1
NG Medium humanoid (human)
Init +3; Senses Perception +6
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +3 Dex, +1 dodge)
hp 11 (1d10+1)
Fort +3, Ref +6, Will +2
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+2/19-20) or
. . longsword +3 (1d8+2/19-20)
Ranged composite longbow +4 (1d8/×3)
Special Attacks favored enemy (goblinoids +2)
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Statistics
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Str 14, Dex 17, Con 12, Int 10, Wis 14, Cha 11
Base Atk +1; CMB +3; CMD 17
Feats Dodge, Point-Blank Shot
Traits deft dodger, poverty-stricken
Skills Climb +5, Handle Animal +4, Heal +6, Knowledge (nature) +4, Perception +6, Ride +6, Stealth +6, Survival +7
Languages Common
SQ track +1, wild empathy +1
Combat Gear antitoxin; Other Gear studded leather, composite longbow, dagger, longsword, backpack, bedroll, belt pouch, flint and steel, grappling hook, signal whistle, silk rope (50 ft.), sunrod (4), trail rations (4), waterskin, whetstone, winter blanket, 80 gp, 5 sp, 8 cp
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Special Abilities
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Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Male human ranger 1
NG Medium humanoid (human)
Init +3; Senses Perception +6
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +3 Dex, +1 dodge)
hp 11 (1d10+1)
Fort +3, Ref +6, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +3 (1d4+2/19-20) or
. . longsword +3 (1d8+2/19-20)
Ranged composite longbow +4 (1d8/×3)
Special Attacks favored enemy (goblinoids +2)
--------------------
Statistics
--------------------
Str 14, Dex 17, Con 12, Int 10, Wis 14, Cha 11
Base Atk +1; CMB +3; CMD 17
Feats Dodge, Point-Blank Shot
Traits deft dodger, poverty-stricken
Skills Climb +5, Handle Animal +4, Heal +6, Knowledge (nature) +4, Perception +6, Ride +6, Stealth +6, Survival +7
Languages Common
SQ track +1, wild empathy +1
Combat Gear antitoxin; Other Gear studded leather, composite longbow, dagger, longsword, backpack, bedroll, belt pouch, flint and steel, grappling hook, signal whistle, silk rope (50 ft.), sunrod (4), trail rations (4), waterskin, whetstone, winter blanket, 80 gp, 5 sp, 8 cp
--------------------
Special Abilities
--------------------
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.