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Post by WxMAN on Jun 22, 2011 8:58:10 GMT -6
Y'know, I've never seen anyone play the Cleric as an archer-type, now that you say that. Fresh eyes can sometimes make all the difference ;D
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Post by Gigermann on Jun 22, 2011 9:05:21 GMT -6
I wonder if we shouldn't start looking into some sort of familial/circumstantial connection between all the party-members—always fun—or stick with the standard meet-at-the-tavern arrangement?
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Post by zenwolf on Jun 22, 2011 10:45:09 GMT -6
Current plan is a psion (seer) from a minor noble house. Depending on the stats I may not be great in combat. I will be using crossbow and an energy ray(very limited usage)
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Post by Rigil Kent on Jun 22, 2011 10:47:15 GMT -6
Hmm. This kind of makes me think I need to play an arcane caster of some sort rather than a swordsage. Not a warmage, of course, but maybe a sorceror or something...
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Post by Gigermann on Jun 22, 2011 10:50:35 GMT -6
Current plan is a psion (seer) from a minor noble house. Depending on the stats I may not be great in combat. I will be using crossbow and an energy ray(very limited usage) So, what exactly is he good for? Just a shooter? We don't have much experience with this class, so I have no idea. Hmm. This kind of makes me think I need to play an arcane caster of some sort rather than a swordsage. Not a warmage, of course, but maybe a sorceror or something... I've put Walays on the table, as an arcane possiblity—though he's not a fireball-tosser.
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Post by WxMAN on Jun 22, 2011 11:00:26 GMT -6
Hmm. This kind of makes me think I need to play an arcane caster of some sort rather than a swordsage. Not a warmage, of course, but maybe a sorceror or something... Up to you... I am kinda watching and thinking as people go... so I can tailor what I build to the need...
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Post by Rigil Kent on Jun 22, 2011 11:40:59 GMT -6
I'm okay with playing an arcane guy, although I'll probably try to do something at least slightly unique. For me, anyway.
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Post by Gigermann on Jun 22, 2011 12:15:11 GMT -6
We really could use some kind of party "gimmick" to latch onto. Some we've used in the past: - All from the same barbarian tribe (but not necessarily Barbarian class)
- All siblings
- All from the same home-town
- All dark/low-light vision races
- All differing races (no repeats)—could require lifting the "No ECL" restriction
- One party member as a baron, and the rest, his court/retainers
Some we've talked about: - All same class
- All same race
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Post by Rigil Kent on Jun 22, 2011 12:24:51 GMT -6
More than a gimmick, I think, is an overall 'what is the ultimate objective?' Personally, I'm having trouble deciding on a character concept because I don't know what is the goal. Are we just random adventurers? Is there an overriding story arc that dictates what kind of characters we really need?
Yeah, I'm being the "what's my motivation?" guy.
As I see it, we've mostly got the basics in place - a cleric, a rogue, a fighter-type, probably a ranger, and a psion (which works as a mage, I think) ... so I'm at a loss about what we need for the party...
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Post by WxMAN on Jun 22, 2011 12:52:41 GMT -6
More than a gimmick, I think, is an overall 'what is the ultimate objective?' Personally, I'm having trouble deciding on a character concept because I don't know what is the goal. Are we just random adventurers? Is there an overriding story arc that dictates what kind of characters we really need? Yes, this would be nice!
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Post by WxMAN on Jun 22, 2011 18:57:02 GMT -6
Oh... and @sq what kinda gold do we start out at?
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Post by thedefiantbudah on Jun 22, 2011 19:47:40 GMT -6
ok...so do i need to re-roll, or what?
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Post by WxMAN on Jun 22, 2011 20:13:13 GMT -6
Well let's see...
7+12+17+14+14+15 = 79.... 79 / 6 = 13.166666 (6 repeating)... 13.16666666 > 13... so no... you don't....
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Post by Mike E. on Jun 22, 2011 22:02:22 GMT -6
standard starting funds from PHB.
Also, it your stats are lower than 13, and you want a little more of a challenge, I will let you keep those stats, select and NPC class, and start at lvl 2.
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Post by Rigil Kent on Jun 22, 2011 22:11:12 GMT -6
More than a gimmick, I think, is an overall 'what is the ultimate objective?' Personally, I'm having trouble deciding on a character concept because I don't know what is the goal. Are we just random adventurers? Is there an overriding story arc that dictates what kind of characters we really need? Yeah, I'm being the "what's my motivation?" guy. As I see it, we've mostly got the basics in place - a cleric, a rogue, a fighter-type, probably a ranger, and a psion (which works as a mage, I think) ... so I'm at a loss about what we need for the party... Repeating this.
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Post by Mike E. on Jun 22, 2011 23:48:23 GMT -6
Yeah...sorry...meant to address this.
The story will begin with everyone at the same inn in the city of Brindol.
Adventure will find you, so to speak.
At the first level, of course, there will be combat. There will also be some NCE's.
It's best, of course, if the party works together, and isn't always at odds.
Beyond that, the motivation is yours to determine...
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Post by Gigermann on Jun 23, 2011 7:38:20 GMT -6
Yeah...sorry...meant to address this. What he/we meant by "motivation": What's the point of the series? Save the village from the Evil Baron™? Save the kingdom from its neighbors, the Evilites? Save the world from the otherworldly Evil? Save our own asses from the Forces of Order™? Who are we (soon to be)? Agents of the King? Random mercs? Dupes of an Evil Conspiracy™? What (ballpark) are we leading up to? Going to hell and kicking the Devil in the balls? World War V? Alien invasion? You can give us a general direction without giving anything away, really—hell, you could just out-and-out lie about it, and it would still give us a starting point to work from.
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Post by Mike E. on Jun 23, 2011 11:14:08 GMT -6
ok...at the point of the start of the adventure, it will be a "save the village you heroes!"
It's scope will become wider as you progress through the campaign.
Currently, you are just friends I assume.
The first adventure will start in a bar/inn (Stereotypical). How you come to be there, I guess, can be up to you. After the bar, I guess you could be considered "Agents of the Mayor".
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Post by Gigermann on Jun 23, 2011 11:28:59 GMT -6
Some we've talked about: - All same class
- All same race
Just remembered the idea we had a long time ago about doing traveling entertainer troupe (the not-quite-all Bard concept). One of these days…
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Post by Rigil Kent on Jun 23, 2011 12:01:20 GMT -6
Do we have a leader or faceman in the party? Presumably the cleric with his crazy high stats will have a good CHA and Diplomacy skill (although I seem to remember that clerics get crap for skill points) but I guess I could go the sorceror path if need be...
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Post by WxMAN on Jun 23, 2011 12:14:08 GMT -6
Do we have a leader or faceman in the party? Presumably the cleric with his crazy high stats will have a good CHA and Diplomacy skill (although I seem to remember that clerics get crap for skill points) but I guess I could go the sorceror path if need be... I get only 2+INT skill points, so I doubt I would be overly 'skilled' in social matters... though I will probably be decently personable... not like we've ever really utilized a party face in any campaign I've been apart of thus far... What would you like to be Rigil... you seem to be kinda frustrated and not know what to play?
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Post by Rigil Kent on Jun 23, 2011 12:15:29 GMT -6
you seem to be kinda frustrated and not know what to play? Yeah. I'm at a loss. I dunno why. Wouldn't say I'm frustrated - just ... not sure what to play.
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Post by WxMAN on Jun 23, 2011 12:19:41 GMT -6
Yeah. I'm at a loss. I dunno why. Wouldn't say I'm frustrated - just ... not sure what to play. I thought the Soulblade guy was cool? I think the party makeup is fine... I mean we don't have to go in 'smart' with the party division, if someone dies for an obvious lack in the party, then they can fill that role on their next character... Seems fair to me
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Post by Gigermann on Jun 23, 2011 12:47:49 GMT -6
I think the party makeup is fine... I don't think we really know enough to say that, at this point. The usual method, for most RPG groups, is that everyone just makes their own character and hope they work well with the others—which sometimes works out. Not very inspiring, though, especially when you're not very inspired to begin with. To be fair, I'm hardly any better off right now, except that I have a list of characters I always wanted to play but never got a real shot at it—still haven't figured out which one to use. More often than not, it just takes one person with the right good idea to turn it into something fun. The "brothers" thing is a good example: we just had a random assortment of the usual suspects, but someone had the idea of, "Hey, let's make them all siblings," which provided a "hook." This is why I keep tossing out these group-gimmick ideas, hoping something will stick. At this point, the only hook we have is ShLE's character, which has a bit of a personality attached to it; we've got some others declared, but we don't really know anything about them.
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Post by Gigermann on Jun 23, 2011 13:04:09 GMT -6
ok...at the point of the start of the adventure, it will be a "save the village you heroes!" It's scope will become wider as you progress through the campaign. Currently, you are just friends I assume. The first adventure will start in a bar/inn (Stereotypical). How you come to be there, I guess, can be up to you. After the bar, I guess you could be considered "Agents of the Mayor". Question I forgot to ask: Where are we? You gonna rip off an existing D&D kingdom/town/etc? Dullsville, in the Kingdom of Generica? Big-time or small-time? Coastal, maybe? Inland? Istanbul (or Constantinople, depending on who you ask)? High-traffic, or low-traffic? A river runs through it?
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Post by Rigil Kent on Jun 23, 2011 13:40:40 GMT -6
Greydeep? Waterhawk?
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Post by LabRat on Jun 23, 2011 14:23:11 GMT -6
Yeah and I don't know of too many people who want to willingly hang out with a whisper gnome...unless ya'll are halflings or half orcs :: strokes proverbial goatee:: hrmmmmmmm...
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Post by WxMAN on Jun 23, 2011 14:53:39 GMT -6
Sorry for the complete off-topic... but would you guys be willing to try playing without a dedicated healer... This isn't to say we would be without any healing... just without a walking healing stick... there are many ways to get healed, and sometimes preventing damage works better since damage seriously outpaces healing ability...
Thoughts from the party?
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Post by Gigermann on Jun 23, 2011 14:57:55 GMT -6
Sorry for the complete off-topic... but would you guys be willing to try playing without a dedicated healer... This isn't to say we would be without any healing... just without a walking healing stick... there are many ways to get healed, and sometimes preventing damage works better since damage seriously outpaces healing ability... Thoughts from the party? We've done the NPC Medic before—if nobody wants the part, we can figure something out. That's why I was pushing everyone to figure out what they WANTED to do, not what they felt pressed to do.
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Post by Rigil Kent on Jun 23, 2011 17:36:22 GMT -6
I really do think we need a "party gimmick" because even with the nifty player's guide, I'm still struggling for a character concept. I suspect we're going to end up needing to sit down together once Zenwolf's M&M run is complete and bash out this gimmick. Truthfully, I can't quite seem to fathom why I'm having so much trouble deciding on a character here... Just remembered the idea we had a long time ago about doing traveling entertainer troupe (the not-quite-all Bard concept). One of these days… That's actually not a bad idea. None of the players really need to play an actual Bard, but we could sort of be like a circus troupe or something. Fighter = Strong Man, Rogue = Barker or Knife Juggler, etc.
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