Pre-Game General Discussion Nov 12, 2012 12:29:55 GMT -6
Post by LabRat on Nov 12, 2012 12:29:55 GMT -6
I don't think we need to be that specific about his goals—whether or not he's collecting Evil artifacts can change from adventure to adventure, easily enough (unless we want to give him an over-arching goal like that). It would be helpful to determine if he's just after Ultimate Power™ in general, or he's trying to take over the world, or just get revenge on Generica, just want to be loved, etc.
Otherwise, you're on the right track.
Oooooohhhh, I get what you are trying to figure out. Okay so a bit on bad guy preferences as explained by me. I like the bad guy to be on a bit smaller scale than having a desire to take over the entire world. Doesn't mean he can't get it in his head later if he is successful. I just never saw someone taking over the world as feasible. So that is why I prefer a more intimate motivation between the BBEG and the heroes. The revenge on Generica angle is an example of this. I like my BBEG with a good head on his shoulders....meaning he is more of a smart refined evil-doer than a thug with a lot of power. To me, they are simply more interesting. I also like them having complex motivations, meaning that in some twisted way, his viewpoints make some sense (though this may not work for Generica). I also like tragic background stories for bad guys (as in maybe he was a good guy but just went down the wrong path). Anyway just throwing out my preferences to help fuel discussion.
As an aside, the idea of having an common goal arc between GM's does appeal to me. It may not have to be evil artifacts (though McGuffins would fit right in Generica) but it might give a direction for people struggling with their story concepts. Just a thought.