Post by Magman on Aug 27, 2015 18:35:51 GMT -6
Walker Boh
Male human (Taldan) druid 13
NG Medium humanoid (human)
Init +1; Senses darkvision 30 ft.; Perception +20
Aura gale aura
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Defense
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AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 natural)
hp 96 (13d8+39)
Fort +9, Ref +5, Will +14; +4 vs. fey and plant-targeted effects, +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol
Immune poison; Resist fortified drinker
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Offense
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Speed 40 ft.
Melee quarterstaff +10/+5 (1d6+1)
Special Attacks wild shape 5/day
Domain Spell-Like Abilities (CL 13th; concentration +19)
9/day—storm burst (1d6+6 nonlethal)
Druid Spells Prepared (CL 13th; concentration +19)
7th—control weather[D], true seeing
6th—antilife shell, gravity sphere, sirocco[APG] (DC 22), sirocco[D,APG] (DC 22)
5th—baleful polymorph (DC 21), call lightning storm[D] (DC 21), cure critical wounds, stoneskin (2)
4th—dispel magic, flame strike (3, DC 20), instant restoration, sleet storm[D]
3rd—call lightning (DC 19), call lightning[D] (DC 19), protection from energy (2), shifting sand[APG] (DC 19), sylvan hideaway
2nd—barkskin (2), cat's grace, fog cloud[D], owl's wisdom, resist energy, lesser restoration
1st—call animal[APG], endure elements (2), longstrider (2), obscuring mist[D], speak with animals
0 (at will)—detect magic, light, spark[APG] (DC 16), stabilize
D Domain spell; Domain Weather (Storms domain[APG] subdomain)
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Statistics
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Str 12, Dex 12, Con 12, Int 12, Wis 22, Cha 16
Base Atk +9; CMB +10; CMD 21
Feats Alertness, Animal Affinity, Aspect of the Beast[APG], Augment Summoning, Improved Natural Attack (bite), Natural Spell, Spell Focus (conjuration), Toughness
Traits devotee of the green, fortified drinker
Skills Acrobatics +1 (+5 to jump), Climb +5, Craft (alchemy) +7, Fly +13, Handle Animal +20, Heal +10, Knowledge (geography) +9, Knowledge (nature) +17, Perception +20, Profession (trapper) +11, Ride +11, Sense Motive +9, Spellcraft +11, Stealth +4, Survival +21, Swim +7
Languages Common, Druidic, Sylvan
SQ a thousand faces, nature bond (Storms domain[APG]), nature sense, trackless step, wild empathy +16, woodland stride
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, ring of animal friendship, scroll of summon nature's ally ii, wand of cure serious wounds (11 charges), tanglefoot bag, thunderstone (2); Other Gear +1 leather armor, quarterstaff, amulet of natural armor +1, bracers of armor +4, headband of mental prowess +2 (Wis, Cha), ring of feather falling, ring of sustenance, ring of swimming, belt pouch, belt pouch, fine wine (per bottle), flint and steel, holly and mistletoe, ink, inkpen, signal whistle, signet ring, silent whistle[APG], spell component pouch, light horse, animal harness, backpack, bedroll, mwk sickle, mwk spear, noble's outfit, pack saddle, riding saddle, saddlebags, shovel, stag's helm, 1,000 gp silver mirror, custom valuable
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Special Abilities
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A Thousand Faces (At will) (Su) Can change your appearance at will while in your normal form, as alter self.
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Darkvision (30 feet) You can see in the dark (black and white only).
Druid Domain (Storms)
Gale Aura (13 rounds/day) (Su) 30'r aura does not allow 5' steps and slows enemies advancing towards you.
Immunity to Poison You are immune to poison.
Natural Spell You can cast spells while in Wild Shape.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Storm Burst 1d6+6 nonlethal (9/day) (Sp) As a standard action, ranged touch attack deals 1d6+6 nonlethal dam to foe in 30 ft. & inflicts a -2 to att for 1 rd.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +16 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wild Shape (13 hours, 5/day) (Su) Shapeshift into a different creature one or more times per day.
Woodland Stride (Ex) Move through undergrowth at normal speed.
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Born and raised in the southern forest of Gronzi. Mother Brin Boh died during my birth.
•Father Jarlath Boh (Distant) Woodcutter. Always working to put food on the table.
•One older sister Kimber Boh (close) and one older brother Barrin Boh (hostile). As we grew into our teens started blaming me for mothers death and at times father.
•My sister would try to take up for me but that made life hard on her.
•There were times when I would venture into the deep forest to escape my brothers Constant attacks both physical and verbal That I met Damaen a Druid in the region whom became my mentor for several years.
•During those years in the Gronzi Forest I would leave home for weeks at a time learning to put to use the things that Damaen had taught me. One day while honing those skills realized that I was being stalked by a wolf cub whom would become my companion (Whisper). Named Whisper because it was the sound that it would make as if trying to speak.
•Recently I met a Ranger named Brynden whom convinced me to accompany him to the Stolen Lands. Seeing this as a reason to leave behind bad memories, I bid farewell to Kimber. (Tried to convince her to come also but she would not leave father) So Whisper and I hit the trail to met Brynden in Restov. Then into the Stolen Lands!
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