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Post by Rigil Kent on Oct 4, 2016 12:00:18 GMT -6
So, replaying this for the umpteenth time, on the PC now (and once I got used to the keyboard controls, I have eliminated the gamepad completely), and I'm curious: what is your favorite class to play as? To my surprise, I've found that I really don't much care to play as a biotic and generally prefer either the Soldier or the Infiltrator. Amusingly, I was doing a playthrough as Infiltrator (sniper, of course), then started again as Soldier and man, my playing style is so different as the latter. It's like:
Infiltrator: hostiles sighted. Quickly rush to cover, then slowly start going for headshots with the sniper rifle.
Soldier: hostiles sighted. CHARGE! Assault rifle fired in short, controlled bursts (never just hold down the trigger). Keep assaulting until all hostiles are down. Very "Tears of the Sun"...
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Post by LabRat on Oct 4, 2016 13:21:08 GMT -6
I switch between playing a soldier and a vanguard. My weapon of choice is always the shotgun. I play very high risk/high reward on a hard difficult setting, because I'm always after that "rush" of pulling off some difficult combat maneuvers. I don't think I could ever be a straight adept, but the vanguard does come in handy both for flavor and trying new things while still being a soldier. Plus being a shock trooper is just awesome!
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Post by Rigil Kent on Oct 4, 2016 13:57:46 GMT -6
Interestingly, the only class I think I haven't played through with is Engineer. Adept was pretty tolerable and I did like the Vanguard's charge in ME2. Generally, my weapon of choice is the sniper rifle, but then as I stated, I tend to play either the soldier or the infiltrator. In my current playthrough, I'm a straight up assault rifle guy - I have like a single pip in pistols, zero in shotguns or sniper rifles, and maxed out armor/fitness.
Also, I literally have to cheat at Noveria (and then later at Ilium.) There's a bug in the PC version of ME1 with newer video cards that doesn't render the properties correctly - suddenly, all of the figures - Shepard, your allies, your enemies - become this ugly blocky nothing. I'll take a screenshot this evening and post it if you haven't seen it. Very irritating. Have to enter cheat mode and change the lighting to progress. It's very bizarre.
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Post by Rigil Kent on Oct 10, 2016 12:40:56 GMT -6
Into ME3 now. Haven't picked up the DLC for the PC yet, but that'll happen this weekend (probably). Had forgotten how much I like the general atmosphere at the beginning of the game - it's hit the "Hopeless" point, with the Reapers being impossible to defeat yet Space Jesus just keeps on fighting. Begs the question: how do you do that sort of thing in a face-to-face RPG? Granted, to this point, Shepard really hasn't failed in any of his missions - yeah, he lost Alenko at Virmire but that was still a successful op. But it is still a curious dilemma since ultimately, the war against the Reapers is doomed. Something to ponder, I suppose...
Interesting to note that only 3 years have passed since ME1 (in-game) which isn't really a lot of time for various adventures to happen in a face-to-face game. I think if I was to run a ME game, I'd arbitrarily shift the time to 5 years later (increase the amount of time Shepard was "dead" to 3 years for further Biblical analogies, then presume ME2 took place over an entire year as the SR-2 ran around doing stuffs to prepare for the Collector assault.)
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