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Post by Gigermann on Nov 13, 2017 16:06:28 GMT -6
So here is the thought process, and it is many folds: I don't see #1-#3 appearing in the setting anywhere. That said, there's no reason than an individual (or small group) couldn't be that way—this is almost the case with the guy on Olympus: a "death" cult. Could also consider a "Many-Faced God cult" situation—would fit here in some form. As to Alignment: Frankenstein isn't necessarily "evil," he's just overreaching. There's also The Physician, where a medieval surgeon-in-training wanted to know more about the body and started doing autopsy, which everyone considered to be "necromancy," but that's another matter. If you want to create zombies & skellies, you're not going to make friends…unless you make friends
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Post by WxMAN on Nov 13, 2017 16:45:30 GMT -6
So... #1-#3 could happen in the setting, it just requires a small group. That's fine, as it contradicts nothing I said.
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Post by Rigil Kent on Nov 13, 2017 16:47:57 GMT -6
Hmm. Yeah. The necromancy does seem like it would be hard to explain why people hang out with him, especially if the characters are of Good alignment ... though I can totally see WxMAN coming up with an explanation (and actually look forward to reading it! ) ETA: Actually ... where on the Generican map are we actually located?
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Post by Gigermann on Nov 13, 2017 16:53:52 GMT -6
So... #1-#3 could happen in the setting, it just requires a small group. That's fine, as it contradicts nothing I said. Well, the terminology you used ("culture," "religion") suggested something a bit larger, to me at least. "Cult" is a better fit, I suppose.
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Post by Gigermann on Nov 13, 2017 16:56:03 GMT -6
ETA: Actually ... where on the Generican map are we actually located? The campaign area is on the E coast, off the N border of Elfwood/Halfshire
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Post by Rigil Kent on Nov 13, 2017 16:57:08 GMT -6
Also, my character may or may not have died and been brought back to life at some point, albeit with complete lack of memories and previously earned levels (depending on GM decision on story elements) so this PC might be involved there in some fashion. Or perhaps not, also depending.
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Post by Rigil Kent on Nov 13, 2017 16:59:09 GMT -6
ETA: Actually ... where on the Generican map are we actually located? The campaign area is on the E coast, off the N border of Elfwood/Halfshire Doesn't really help me. I'm not as familiar with your map so I haven't really been able to place them.
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Post by Gigermann on Nov 13, 2017 17:10:20 GMT -6
The campaign area is on the E coast, off the N border of Elfwood/Halfshire Doesn't really help me. I'm not as familiar with your map so I haven't really been able to place them. Elfwood/Halfshire in the lower-right corner
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Post by Magman on Nov 13, 2017 18:30:19 GMT -6
I would say that there could be said group existing in Poorland and having been under the thumb of Nefaria for the last two years. Saying that this more Gigermann's world.
I could see this happening in Poorland.
A misinterpretation, I can go with LN.
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Post by Gigermann on Nov 13, 2017 18:58:41 GMT -6
Should check the trope—the "totally evil" interpretation is the standard, I think, but there is the "sympathetic" version I was thinking of
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Post by Gigermann on Nov 13, 2017 19:13:29 GMT -6
A misinterpretation, I can go with LN. I don't see how a necromancer could ever be "lawful" by definition—messing with the dead is against "natural" law, a least, if not secular law. I really hadn't delved too deeply into this yet. My instinct is to play along with the trope, whatever that is. But we can hash it out here. I like the Many-Faced God concept, so my temptation is to make that a thing; it would be a very "neutral" institution, though it might not seem so to some. My other temptation is to make it a sort of "heresy" with the Church, as a single-god cult (vs the Church's all-gods form of worship), though the god itself isn't necessarily taboo. I don't see what logical use the God of Death actually has with the remains of the already-claimed, though. ETA: If "burial" is a sacrament to the Church, I could see messing with that process before/after being taboo.
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Post by WxMAN on Nov 13, 2017 19:14:07 GMT -6
Also, my character may or may not have died and been brought back to life at some point, albeit with complete lack of memories and previously earned levels (depending on GM decision on story elements) so this PC might be involved there in some fashion. Or perhaps not, also depending. *whistles innocently*
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Post by WxMAN on Nov 13, 2017 19:21:39 GMT -6
I don't see how a necromancer could ever be "lawful" by definition—messing with the dead is against "natural" law, a least, if not secular law. Magic is outside of nature as well, which would be against "natural law" as well, but we have no issues with lawful mages or divine casters. I'm not so sure what is all that different between wishing a person reborn and using magic to marionette a body which is no longer being used.
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Post by Gigermann on Nov 13, 2017 19:23:04 GMT -6
Magic is outside of nature as well That's just not true, in any Fantasy setting. RL, maybe. I guess you could look at it this way: a truly Lawful character would not practice necromancy in a region where it is unlawful. I could buy Frankenstein as "good" with a bit of stretching, but never lawful.
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Post by WxMAN on Nov 13, 2017 19:30:59 GMT -6
So why not have it be something that exists in parts of the world in this fantasy setting outside of "this is just unheard of!" excuse. This isn't the real world, and I guarantee if magic were something real in the real world, there'd be groups of people who saw necromancy as NDB - there are enough f'd upped cultures doing f'ed upped things without magic, it wouldn't beyond the pale for it to exist if it were possible.
God help anyone who plays lawful if they have to follow every law to the T in this setting. Jaywalking? AGAINST ALIGNMENT!
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Post by LabRat on Nov 13, 2017 19:44:06 GMT -6
New Character Concept: I'm playing a halflings necromancer who rides on top of an undead shoulders. The undead is covered by a long cloak so my character looks like a normal human. Brilliant!
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Post by Gigermann on Nov 13, 2017 19:46:54 GMT -6
The primary conceit of the setting is "generic." "Necromancy=evil" is pretty much the default, whatever your views on it are personally. (And in my case, IRL, I really couldn't care. It's inanimate matter.)
As far as "lawful" goes—can you see a lawful character running a meth lab in modern America? Or a smuggler? Probably not. No different here.
@n8: What do you want to play? Do you want to play a Lawful Necromancer? If not, then we're just arguing for the sake of arguing.
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Post by Magman on Nov 13, 2017 20:32:04 GMT -6
I'll settle this the aliments listed are the ones that WxMAN can be if he going to run a necromancer TN, CN and CG. And that is final.
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Post by WxMAN on Nov 14, 2017 15:46:34 GMT -6
@n8: What do you want to play? Do you want to play a Lawful Necromancer? If not, then we're just arguing for the sake of arguing. Not really. I just like arguing.
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Post by Gigermann on Nov 14, 2017 17:13:30 GMT -6
Not really. I just like arguing. I really don't But neverminding that: It might be effective to come at it from the opposite angle—what do you intend to do with this guy? If you just want to control undead instead of turning them, that's one thing. If you're planning on having zombie/skelly minions adventuring with the group, I don't think the other characters are going to want to play along, normally—but that depends. If you know what you want to do, there might be ways to make it actually work.
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Post by WxMAN on Nov 14, 2017 21:36:30 GMT -6
I'm in brainstorming phase... so I take some "normal" choices and some "crazy" choices and see what feels good
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Post by Gigermann on Nov 14, 2017 21:41:09 GMT -6
I'm in brainstorming phase... so I take some "normal" choices and some "crazy" choices and see what feels good I presume that when you thought of playing a necromancer in the first place, there was something that popped into your head as to what you would be doing in that role that you thought would be cool.
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Post by WxMAN on Nov 14, 2017 21:44:02 GMT -6
Exploring the conflicts between cultures who feel the dead should be buried and honored vs one where the it is a great honor for the dead to be risen and used as tools against evil even after death and the situations that arise within? You know... roleplaying?
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Post by Magman on Nov 16, 2017 21:27:42 GMT -6
New Character Concept: I'm playing a halflings necromancer who rides on top of an undead shoulders. The undead is covered by a long cloak so my character looks like a normal human. Brilliant! I'd really like to see it Have fun storming the castle
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Post by Frito-Chilimancer on Nov 17, 2017 18:05:16 GMT -6
Going with a Human Fighter!
Son of some royalty, raised in luxury, and absolutely obsessed with stories of fantastic heroes of legend. His combat training is the finest his doting parents could afford, and it's one of few things he takes seriously. His obsession with valorous tales reached a boiling point and he abandoned his parents' estate to create his own legends.
I'm thinking I want him to talk REALLY MAD SHIT directly at his enemies, like introduction monologues about how screwed his enemies are that he's their opponent. He's an impetuous and slightly self-absorbed pretty-boy.
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Post by WxMAN on Nov 18, 2017 21:07:28 GMT -6
How deadly is this meant to be on a scale of D&D 1e to D&D 5e?
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