Initial Exposition, with Sir Weland Sept 16, 2009 16:22:40 GMT -6
Post by Gigermann on Sept 16, 2009 16:22:40 GMT -6
Not going to do prose, here (too complicated with multiple people responding)—just answers, to set things up. The man indicated that he would only be able to speak your language for a limited time, ~one hour or so, when the pipe runs out.
No others were encountered, nor expected to be. He was instructed by the Black Wizard to recover four godlings from the sea when the Misty Isle was awakened, and to take those godlings as his retainers, to prepare them for what was to come.
You are what is referred to as a "godling," as these traits are known to passed on by the gods. The eyes are the mark that identifies them. GM is debating whether to go ahead and pass on the details of those abilities that you, no doubt, have guessed that you have acquired.
He initially dismisses the idea of "goblins" and "trolls," as the Fairy Truce prevents them from stepping foot in the Realm of Man; he finds this news very curious and disturbing…
He identifies the enemy as the Bjornings, a nearby tribe of descendants of the Mariners, living on the islands just north of the mainland, who had been good trading partners with the region until the Emperor left on crusade 2 years ago, taking much of the fighting men with him, leaving the countryside vulnerable. The Bjornings were brought in as mercenaries to aid a local rebellion against the Emperor, but found the vulnerability too good to pass, and began raiding.
You should have some time left, if(!) this raises a few more questions. Some of the answers may be deferred until later, in-game.