|
Post by CommJunkee on Jul 3, 2011 15:07:36 GMT -6
A hag known as the Swamp Witch lives in a marsh on the northwest shore of the Tuskwater. She consorts with demons and steals children, boiling them for stew in her magic cauldron.
A tribe of violent lizardfolk led by a lizard king who talks to the spirits of his dead ancestors dwells deep in the southern swamps.
The old tower on the island in Candlemere lake marks a place where the boundary between this world and another has rasped thin - and is now guarded by some sort of deadly monster.
|
|
|
Post by fronjavier on Jul 10, 2011 14:03:30 GMT -6
Update to the Hag Encounter - Not a Hag but a Witch
1. Mad hermit 2. Favor - Rare Mushrooms - Black Rattlecat at a nearby Mudbowl. 3. Lizard folk - which was resolved and a Non-Aggression Pact made between us and the Lizardfolk.
May want to offer her a spot in the Caster's tower in return for lodging, an apprentice, and work. This would gain us access to additional Potions, and magical items that she can create.
|
|
|
Post by CommJunkee on Jul 17, 2011 17:54:27 GMT -6
A brutish hill giant has been seen wandering the southern Kamelands. Give him a wide berth (or a stiff drink), and he’ll leave you alone.
The old tower on the island in Candlemere marks a place where the boundary between this world and another has rasped thin—and is now guarded by some sort of deadly monster.
|
|
|
Post by CommJunkee on Jul 24, 2011 15:32:22 GMT -6
Rumors fly that a secret mystery cult dedicated to the hag-goddess Gyronna has taken root in the town.
|
|
|
Post by CommJunkee on Jul 31, 2011 19:08:24 GMT -6
Rumors of woman being accosted and brutally interrogated by shadowy figures within the nobility are causing unrest within the citizenry.
(Unrest +2)
|
|