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Post by Gigermann on Apr 24, 2011 18:57:37 GMT -6
33 will take 10s on any Mechanics assistance—should be no problem in this situation.
Will also take 10 on the slicing, for starters— =26 (31 w/ Ondo's help, if applicable)—and if that's not going to be enough, will try for more.
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Post by LabRat on Apr 24, 2011 19:03:08 GMT -6
Okay I'll amend my plan of action a bit and help with the doors on the Rose so that everyone can get in. Once its clear and systems are online etc, I'll do a cursory sweep to figure out what type of condition it is. Once I get a better idea I'll do a technology check and see what we can get for it...
Mechanics Checks [dice=20][dice=20].... add 15 for my skill plus I bet the droid will help out as well
Then I'll take a 10 on ships repairs, and you're right, I'll probably wait to restore those hitpoints on planetside...maybe Jor will be up to snuff soon and he can help me
As luck would have it, would this person also know to keep his mouth shut (about possible near future transactions and Tesla's past)?[rand=983127859478502964141210721831598398005935734297935295993893144]
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Post by Rigil Kent on Apr 24, 2011 20:16:18 GMT -6
w/ Ondo's help, if applicable Unfortunately, it is never applicable for 8T33 because it is a mind-affecting talent. As to the rest, here are some of the pertinent facts that can be gathered: - The navicomputer is clear of hyperjumps with three notable exceptions: Ord Mantell (no surprise there, eh?); Nar Shaddaa; and something simply identified as "Futility" in the Mid-Rim.
- Log entries are virtually absent. The last one is about a month earlier and appears to have been recorded while Jacobi was intoxicated. The only thing of real interest is Jacobi complaining about a "wild bantha chase" that he's not getting paid enough for. Before that, you've got to go about six months where he recorded seven or eight in a row but clearly wasn't enthusiastic about doing so.
- There is a pretty voluminous selection of Twi'leki porn in the primary stateroom, and just at a glance, it certainly confirms that this guy wasn't exactly the most details-oriented kind of guy.
- In the cargo hold, in that big ass container annotated on the PDF I linked to, you find a pretty significant stash of glitterstim (think cocaine or heroin.) If sold, it might fetch a nice sum ... although this is the hard stuff and will get you a stint on Kessel if Republic law enforcement catches up to you.
Let me know if there's anything else I forgot to mention you wished to find out. As luck would have it, would this person also know to keep his mouth shut (about possible near future transactions and Tesla's past)? If the price is right, certainly.
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Post by LabRat on Apr 24, 2011 21:19:33 GMT -6
[dice=20]+10 for tech knowledge
Can I estimate how much the ship is worth? [rand=3381305662922377499517458973544763034593393156372621713936966107]
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Post by Rigil Kent on Apr 24, 2011 21:33:31 GMT -6
Brand new, with the modifications (carrying double heavy blaster cannon & light concussion torpedo launcher), this ship would run ~ 129 000. In its current shape, you'll be lucky to get half that, even less if you pull out the weapon systems and install them on the Exeter like Gigermann mentioned wanting to do. Presuming that - ripping out the weapons - you might might be able to get 55 000 max. Should probably plan for less.
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Post by Gigermann on Apr 25, 2011 7:52:56 GMT -6
Let me know if there's anything else I forgot to mention you wished to find out. He was looking for astrographical charts & such, so we can update ours, so we can be at less of a disadvantage in this part of the galaxy—any help is better than none. Their sensor logs+blackbox data (if any of that exists) should be able to tell us whether or not they were present at the engagement over Ord Mantell, and presuming so, their sensor activity WRT the Knife's Edge, detection of any "special frequencies" (as previously discussed), etc.
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Post by Rigil Kent on Apr 25, 2011 8:42:29 GMT -6
He was looking for astrographical charts & such, so we can update ours, so we can be at less of a disadvantage in this part of the galaxy—any help is better than none. Yeah, the charts are certainly more up to date that the ones you guys have. Yes. There was no communication with the Edge, but he definitely has the Edge's transponder code programmed into his system. He also has the Exeter's transponder code, and received a hypertransceiver burst message from Exeter at approximately the same time you guys dropped out of lightspeed.
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Post by Gigermann on Apr 25, 2011 9:18:36 GMT -6
There was no communication with the Edge, but he definitely has the Edge's transponder code programmed into his system. He also has the Exeter's transponder code, and received a hypertransceiver burst message from Exeter at approximately the same time you guys dropped out of lightspeed. 33 will fill in the others with the puzzle-pieces he has put together:2+2= Edge is the mercs' employer, or working closely with, at least
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Post by WxMAN on Apr 25, 2011 10:12:16 GMT -6
Further interrogation questions: - What does the mook know about the Knife's Edge?
- Does the mook have any family?
- Why didn't they just kill us?
- What other ship did they raid, what did they do with it, etc etc... mission details...
- Where did they land and resupply.. and in what order/time table are these 3 'events'
- What do you know about an area known as "Futility" in the Mid-Rim?
- What did you do at Nar Shaddaa?
- Who was the glitterstim bought from / who was it being delivered to?
No-Bark's plan for the mook is to see if he is wanted anywhere (maybe something 8T33 can find out with computers?) and turn him in for a reward... if not, fix him up a bit and let him off at the next stop... with a tracking chip just in case Nate's plan for the mook is the same as No-Barks, but if he isn't wanted or it is an inconvenience to get him to where is wanted/or no reward... sell him into slavery... waste not want not I think I'll be primary since I have highest perception... I'll take 20... 2 (for Brody), 5 (for Ondo), 20 (dice) and 12 (natural)... 39 for searching for any paper trails which confirm or dispute the mooks story. Also looking for hidden compartments in the Rose - being mercs and whatnot I would think they may have them - we do afterall... right?
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Post by WxMAN on Apr 25, 2011 10:26:30 GMT -6
Oh also, regarding the truth serum... since Tesla is pretty sure he is telling the truth, don't worry too much about finding it, though it may be something useful to know about in the future if we have to deal with someone who isn't a mook...
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Post by Rigil Kent on Apr 25, 2011 11:27:55 GMT -6
What does the mook know about the Knife's Edge? The who? The what? He doesn't know the name. A dozen starving kids. And a sick wife. And a sicker mother. Please don't kill me! Er ... they were trying. Nothing personal. Freighter, was captured and looted. No survivors. Not sure the order. Was Nar Shaddaa each time. Is that a planet? He's never heard of it. Stuff. R&R. Drinking and whoring. Glitterstim? Is that what was in the big cargo container? It was there when Jacobi hired them. You do realize that taking a 20 for a search like this is going to take like an entire day, right? You'll find some flyers for strip clubs and the like on Nar Shaddaa. Merc gear is all dirty and messed up, as befits stuff that's been unwashed for an extended amount of time. Enough trash to match the amount of time he states. Yes, Exeter has hidden compartments. And you will find a sealed compartment in the main stateroom.
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Post by WxMAN on Apr 25, 2011 11:48:15 GMT -6
A dozen starving kids. And a sick wife. And a sicker mother. Please don't kill me! All that responsibility and love back home and you spent your money drinking and whoring on Nar Shaddaa... interesting... So you had no orders to take anyone alive? What else is No-Bark going to do except be crazy? Plus No-Bark tends to be very thorough with his searching... I'm sorry does this mean the Rose has no hidden compartments?
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Post by Rigil Kent on Apr 25, 2011 11:52:16 GMT -6
No, it means there is a secret compartment in the main stateroom that is sealed.
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Post by WxMAN on Apr 25, 2011 11:56:16 GMT -6
No, it means there is a secret compartment in the main stateroom that is sealed. Sweet. I will inform the crew and get Tesla or 8T33 (whichever is appropriate) to pop that bad boy open and see what's inside...
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Post by LabRat on Apr 25, 2011 12:38:57 GMT -6
I'm sure this is going to come as a complete shock to the rest of the crew but Tesla would rather have him thrown out the airlock to join some of his buddies after interrogations. To her no survivors equals no tales to tell and since we were able to get information out of him means that someone could also get information concerning us.
Also this guy I have in mind as a buyer for The Rose, would he be interested in the glitterstim as well or does he primarily deal with just ships and such?
And now that I think about it, can I get a bit more information on this potential buyer and how Tesla knows him?
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Post by zenwolf on Apr 25, 2011 15:16:22 GMT -6
I'm sure this is going to come as a complete shock to the rest of the crew but Tesla would rather have him thrown out the airlock to join some of his buddies after interrogations. Well Ondo definitely won't like that idea. Especially if Ondo believes this guy in regards to his claims of family. and something simply identified as "Futility" in the Mid-Rim. Galactic Lore check? [dice=20] +13 skill =22 [rand=4150761749546005438418524218633946048687654571225005091247651333]
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Post by LabRat on Apr 25, 2011 15:43:53 GMT -6
I figured he wouldn't and I guess he's the captain. However Nate does make a good point that if he had a starving family and a sick wife then he wouldn't be spending his money at Nar Shaddaa. If we can't kill then then Tesla would probably like the idea of selling him into slavery at least we can make a few credits.
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Post by Gigermann on Apr 25, 2011 15:51:19 GMT -6
However Nate does make a good point that if he had a starving family and a sick wife then he wouldn't be spending his money at Nar Shaddaa. I'm gonna presume that all the Players realize (or believe, anyway) this is BS. It wouldn't be much of a stretch, given the situation, that the characters don't buy it either—but there are Skills (Insight?) for handling that if you aren't sure. 8t will admit that it is illogical to "keep" the guy for an extended period, but if the next destination isn't too far (that the guy would starve during the reaching of it), it would be more humane to drop him off. Wouldn't hurt to feed him a little disinformation, too, while we're at it.
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Post by Rigil Kent on Apr 25, 2011 16:00:31 GMT -6
It is patently obvious that the prisoner in question is lying through his teeth about having a family. His story is inconsistent in that regard and seems geared toward whatever will keep him alive. In fact, he'll offer to work for you guys if you wish.
Related: Vorrsk is strongly opposed to selling anyone into slavery. Period. He'll get aggressive about it (which is weird, him being a Trandoshan and all.)
@ zenwolf: "Futility" doesn't ring any bells.
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Post by Gigermann on Apr 25, 2011 16:04:44 GMT -6
Futility" doesn't ring any bells. Except as it relates to our current operation
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Post by Rigil Kent on Apr 25, 2011 16:20:46 GMT -6
LOL
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Post by LabRat on Apr 25, 2011 16:40:54 GMT -6
It is probably at this point that Tesla knows that captive won't be killed or sold into slavery. She's not foolish enough to argue with the Trandoshan, so it is at this point that she just wants to get rid of him. Like NOW! He's wasting resources after all. She would probably also storm off muttering how No-Bark should at least surgically remove his tongue so he can't talk and how this is all going to come back to bite them in the end. Be kind to her, she's been confined to med bay with No-Bark for the last few days and she's a little fussy
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Post by WxMAN on Apr 25, 2011 18:51:43 GMT -6
In fact, he'll offer to work for you guys if you wish. And what skills does he have... besides... you know... getting shot by Brody and looking fruitlessly for medpacs and getting stuck/captured in a room? Related: Vorrsk is strongly opposed to selling anyone into slavery. Period. He'll get aggressive about it (which is weird, him being a Trandoshan and all.) Well Vorrsk is sleeping right now and nobody needs to tell him Another option is to see if he is wanted anywhere (is this possible) and turn him in for a reward.... or hold him 'hostage' until someone who is close to him pays us for his freedom... Also, the Rose hidden compartment, is that a mechanic or computer check? Also, if we decide to let this guy go... No-Bark is going to make this guy go into a drug-induced sleep and wake him up and tell him that he put a tracking device in him, which has a remotely triggered bomb... so if he tells anyone about us or double crosses us.. KABOOM... (the device doesn't exist... but the mook doesn't know that.. mwahaha)
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Post by Rigil Kent on Apr 26, 2011 8:44:13 GMT -6
And what skills does he have... besides... you know... getting shot by Brody and looking fruitlessly for medpacs and getting stuck/captured in a room? He's a merc. He shoots things. We've already established, however, that this is going to take place over a period of days, so it is unlikely that Vorrsk will be asleep the entire time. AKA, Bounty Hunting. Sweet. We've move straight into kidnapping. Yes. Would require a Deception check.
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Post by WxMAN on Apr 26, 2011 8:55:30 GMT -6
He's a merc. He shoots things. Obviously not very well We've already established, however, that this is going to take place over a period of days, so it is unlikely that Vorrsk will be asleep the entire time. Let old No-Bark handle that ... I guess... yeah... but we're not the good guys... so how would we find out if this guy has a bounty on his head? Sweet. We've move straight into kidnapping. We're *NOT* the good guys... plus, these aren't suggestions from No-Bark, these are from me... No-Bark is votes to let him go and let him think there is an tracking chip in him that can explode 8T33 and Tesla, your assistance is required in the Midnight Rose... unless a treat injury check can be used here... where the injury I am treating is "locked secret panel... itous... disease..."? Would require a Deception check. TESLA! ONDO! Helps! Also, how do Hyperspeed points work in Star Wars.. ie, could we theoretically take the "Futility" entry and jump there with the information we have now and hope it isn't a huge space ship eating dragon or something?
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Post by Rigil Kent on Apr 26, 2011 9:10:54 GMT -6
Let old No-Bark handle that And it will require the expenditure of additional medical resources... No, I'm getting that. Find a planet with a HoloNet node and check the listings. Again, getting that. No, that's not gonna work. You have the coordinates, so yeah, you could head there and see what's there.
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Post by Gigermann on Apr 26, 2011 9:16:39 GMT -6
We're *NOT* the good guys We're not the Bad Guys either…let's not swing the pendulum the wrong direction. ie, could we theoretically take the "Futility" entry and jump there with the information we have now and hope it isn't a huge space ship eating dragon or something? We have no business going there until we know what's there—otherwise, it's likely a massive waste of fuel.
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Post by WxMAN on Apr 26, 2011 9:42:34 GMT -6
And it will require the expenditure of additional medical resources... Yeah... I think we'll just not slave out the mook... We're not the Bad Guys either…let's not swing the pendulum the wrong direction. True... so it seems we have 2 choices... 1. Check for a bounty on him. 2. Let him go. We have no business going there until we know what's there—otherwise, it's likely a massive waste of fuel. I agree, just wondering how these things worked... Going there without previous knowledge is at best a waste of fuel, at worst, life threatening... Also.... 8T33... give us a computer roll so we can pop open that secret compartment!
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Post by LabRat on Apr 26, 2011 9:52:35 GMT -6
[dice=20] +15 There! That's for your compartment...now you can simmer down [rand=975585596110233399465032119255632533818635971457645438386812464227]
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Post by LabRat on Apr 26, 2011 9:57:26 GMT -6
If we go to sell the ship to Tesla's buyer he might have some information regarding "futility". At least it wouldn't hurt to ask. It just depends on what we want to do once the ship is fixed and if there's a general consensus on how we need to handle the prisoner.
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