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Post by WxMAN on Aug 17, 2015 11:26:52 GMT -6
You've looked through Transhuman Space, right? That's a very hard sci-fi setting as I recall and I for one would love to try it out. Of course, then you run into the problem of 'plot.' I'm in the process of reading it. A big concern I have is GURPS in and of itself, I am not where near familiar enough with the rules and have noted that GURPS does have the tendency to really really bog down in combat - partly due to the needing to constantly look up rules, remember all of the modifiers, etc etc Yes, there is GURPS lite, but I'm not sure that will be able to handle Transhuman space, hell I'm not sure I can handle transhuman space in a way that I can easily communicate to everyone just how different the world is to our world. We all know fantasy in general and we all know general sci fi, but hard sci fi is a completely different beast that concerns me in really bogging down plot and player responsibilities.
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Post by Rigil Kent on Aug 17, 2015 11:29:50 GMT -6
Heh. You can do what I try to do with GURPS. "Crap. There's a rule for this ... Giger, what's the stupid rule?" "Blah blah blah rule blah blah blah." "There you go. Moving on."
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Post by WxMAN on Aug 17, 2015 11:42:23 GMT -6
So are we saying we are completely burned out on fantasy to the point where we'd rather run in a sci fi setting that may be completely disjointed?
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Post by Gigermann on Aug 17, 2015 11:58:02 GMT -6
We're not burned out yet, but we don't want to end up there—and yeah, personally, I wouldn't mind some non-Medieval-Fantasy. "Disjointed" hasn't been established yet; we don't know what's in store in that regard. If you're using an existing setting (Traveller, THS, etc.) it shouldn't be.
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Post by LabRat on Aug 17, 2015 12:14:02 GMT -6
Not gonna lie, Kingmaker appealed to me in a big way. My vote is for that.
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Post by Rigil Kent on Aug 17, 2015 12:17:13 GMT -6
Ha. Combine them. "You're all soldiers/adventurers in a sci-fi setting that is now settling this new world. Hold onto it, bitches!" I could go either way personally.
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Post by WxMAN on Aug 17, 2015 12:19:51 GMT -6
You suck Rigil ;-) Quit being Sweden and put your chip down.
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Post by Gigermann on Aug 17, 2015 12:53:18 GMT -6
Ha. Combine them. "You're all soldiers/adventurers in a sci-fi setting that is now settling this new world. Hold onto it, bitches!" That would definitely require enough rewiring to defeat the original purpose, which was to have something we could play now.I'm cool with Kingmaker, but not Kingmaker+ Generica. I'd be okay with tabling Generica for now, providing I keep working on it, and running it in GURPS is an option—if so, though, I will need to retool (which is why we're having this discussion). I am also okay with folding in a module to get Generica moving forward. I'm also okay if we need to have a roll-off to see who runs or not, just to settle it.
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Post by WxMAN on Aug 17, 2015 12:57:11 GMT -6
If it helps Giger, with Kingmaker I think it is going to have a very very different feel than any game we've played since I've been around.
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Post by Gigermann on Aug 17, 2015 13:06:51 GMT -6
Actually I miscounted—it's 4 of 5 campaigns that are D&D/Fantasy (missed Shelley's, and still counting McN's)
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Post by Rigil Kent on Aug 17, 2015 13:15:33 GMT -6
Well, to be fair, it could kind of be 4.5? If you count Red Sky as urban fantasy. I'm game for Kingmaker since that's ready to go and Giger is waffling.
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Post by WxMAN on Aug 17, 2015 13:17:02 GMT -6
I promise the next game I run will be sci-fi. It is my favorite thing after all.
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Post by Gigermann on Aug 17, 2015 13:24:44 GMT -6
Let's move ahead with that, then: N8 takes Kingmaker and I'll start working a non-Fantasy option. I've got enough Generica info done that I can plugin a module down the road if I haven't figured out a from-scratch option (whatever the group ends up looking like when that happens). So, out of my non-Fantasy campaigns in the hopper, do we have a preference? I've got After the End on the brain, but that will wane. Shelley wants dinosaurs, I know
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Post by Rigil Kent on Aug 17, 2015 13:29:40 GMT -6
No preference. Something sci-fi. @ Nate: Kingmaker using Pathfinder? Or straight D&D?
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Post by WxMAN on Aug 17, 2015 13:31:09 GMT -6
I'd love some XCOM, but there are what I feel is a lot of potential issues with it, as we talked about Friday. This would still allow you to use all the modern resources of google earth and whatnot for maps and I think everyone here is somewhat familiar with XCOM. I think I can get S up to speed on it in a few minutes.
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Post by Gigermann on Aug 17, 2015 13:32:29 GMT -6
I'd love some XCOM, but there are what I feel is a lot of potential issues with it, as we talked about Friday. This would still allow you to use all the modern resources of google earth and whatnot for maps and I think everyone here is somewhat familiar with XCOM. I think I can get S up to speed on it in a few minutes. If we pull the trigger on X-Com, we can technically just use the Dispensables characters
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Post by Rigil Kent on Aug 17, 2015 13:34:10 GMT -6
That ... could work.
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Post by WxMAN on Aug 17, 2015 13:38:16 GMT -6
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Post by Rigil Kent on Aug 17, 2015 13:39:29 GMT -6
Board is setup. You can modify.
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Post by LabRat on Aug 17, 2015 13:40:16 GMT -6
I think Kingmaker is going to be different enough that it breathes some life into the traditional campaign we are all used to seeing. It has a pretty interesting mechanic. I can't speak for N8, but I think it is going to be run as Pathfinder.
@giger-I am feeling a bit post-apocalyptic, so After the End is fine with me, though I may need to bring in a new character. The other thing that kind of intrigued me was a less-lethal (in terms of the actual game) XCOM with aliens. Aliens are almost as good as dinosaurs...but not quite.
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Post by WxMAN on Aug 17, 2015 13:45:15 GMT -6
Board is setup. You can modify. I'm going to need this week to finish reading the rest of the adventure (all 6 parts) and setting. So don't start anything too character related until after that. Skim through the players guide and then we'll have 2 weeks to get character concepts worked out.
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Post by Gigermann on Aug 18, 2015 10:38:15 GMT -6
I've decided to move ahead with Terra Nova: - X-Com would be pretty light on anything other than combat, and you guys tend to like that less
- TN has elements of a lot of campaigns/campaign-concepts that you guys have expressed interest in (X-Com, Mass Effect, Post-Apoc)
- I've done a lot of work on TN already, and I really want to run it
- You can still just use the already-created Dispensables characters (but don't have to, if you have a better idea)
- Plus—dinosaurs
As a side note: As I've been reviewing my other campaigns while deciding what to do, I realized that nearly all of the non-starters I have in the hopper suffer from the exact same issue—got lots of setting work done, NPCs, power-structure, miscellaneous plot hooks and ideas, but no actual "adventure" content…and real problems figuring out how to get that. I'd bet you guys have the same problem when not using a pre-written module. My old method was to rip off a movie/game and file off the serial numbers—worked well enough—but sometimes there isn't an obvious source to be found. Dispensables is easy in that regard—need bad guys, and a map, and a rough idea why you're fighting these bad guys on this map. Anything more than that and my mind goes blank for some reason—I don't think it's "real," just a stupid mental block. Just venting that anyway. Not necessarily expecting you to find a solution for me, though if/when I finally do, I'll pass along what I've learned.
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Post by Rigil Kent on Aug 18, 2015 11:32:04 GMT -6
Hmm. That complicates things for me since I've got John Noqed built for this and for the Saturday Inception game. Which is more likely to actually occur? Having the same character for two games might get a little confusing...
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Post by WxMAN on Aug 18, 2015 11:32:29 GMT -6
I am perfectly fine with Terra Nova. Did we ever actually start it last time? I thought we just watched the pilot episode?
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Post by Gigermann on Aug 18, 2015 11:38:18 GMT -6
Hmm. That complicates things for me since I've got John Noqed built for this and for the Saturday Inception game. Which is more likely to actually occur? Having the same character for two games might get a little confusing... Ah, that's right. Well, your call, I suppose, whether to change one or keep them both.
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Post by Gigermann on Aug 18, 2015 11:38:45 GMT -6
Did we ever actually start it last time? I thought we just watched the pilot episode? No, we never actually started
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Post by Rigil Kent on Aug 18, 2015 11:39:11 GMT -6
Hmm. That complicates things for me since I've got John Noqed built for this and for the Saturday Inception game. Which is more likely to actually occur? Having the same character for two games might get a little confusing... Ah, that's right. Well, your call, I suppose, whether to change one or keep them both. Think I'll change this one and use Michael Stonebridge from Strike Back as a basis...
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Post by WxMAN on Aug 18, 2015 11:50:13 GMT -6
Also, I'd probably want to mix up from my Dispensible character. Not sure though. I'd need to get reacquainted with the setting and campaign direction
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Post by Gigermann on Aug 18, 2015 11:57:44 GMT -6
Also, I'd probably want to mix up from my Dispensible character. Not sure though. I'd need to get reacquainted with the setting and campaign direction Yeah, I just reminded myself who you were playing there, and I don't think he'll work out
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Post by WxMAN on Aug 18, 2015 12:01:02 GMT -6
I should play a cowboy so I can ride a TRex
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