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Post by WxMAN on Nov 22, 2017 19:52:11 GMT -6
I've occasionally thought about an X-COM game in the past. possibly combined with the Stargate show, but the real problem I sort of envision with such a game is that this group is very much not military minded and X-COM realistically needs to be such a game, what with the whole chain-of-command thing. It's still doable, but as a group, we have a tendency to be very off the book. Not following the chain-of-command gets X-COM types killed.] Part of the issue I see is that we have several literal ex-military folks in the game, and they have very special very unique knowledge about actual real firearms, real tactics, real combat, real military situations whereas others of us are very civilian. So in a way, we're a bit beholden to the ex-military guys a bit in that case because we'd probably throw out a ton of suggestions which either flat out wouldn't work in the "real world" or wouldn't be done in the military. This can be come frustrating for both sides and would almost require them to be leading the rest by the nose the entire campaign which can really suck the fun out of things, again, for both parties. I had seen a suggestion somewhere, sometime, about a system made with XCOM-ish game in mind... I think I sent the PDF to Giger. I could send it to you as well, it could be used wholesale or mined for ideas / conversation into another system, ie GURPS. I've had a couple of alternate campaign ideas, but they're all more "stuff I would like to play" that probably aren't really games that would necessarily appeal to the rest of you (Warhammer 40K Inquisition meets Star Wars for example). You'd be surprised, I am ravenous towards new systems and ideas. I'd love to play a 40k game, especially either a 2e W40K Roleplay system or the recently released Zweihander (I have the PDF if you'd like it). As you know, Labrat and I played 10 different systems at GenCon and if we go next year, we'll probably play 10 more new ones - we love testing out new stuff. I know in the past LabRat has considered having a lot of one shots ready for whenever we needed, each in a different system, but given the amount of work she is loaded with, that isn't an option currently I think.
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Post by LabRat on Nov 22, 2017 19:55:09 GMT -6
Here's my preference
Terra Nova> Autoduel> Sea Dogs > Temporal Solutions > Earthfall
I would be willing to take a crack at XCOM but keep in mind I really don't know too much about it and I am not military minded. Essentially other people's enthusiasm would bring me into the game. Still, try anything once, right?
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Post by Rigil Kent on Nov 25, 2017 12:43:22 GMT -6
I've occasionally thought about an X-COM game in the past. possibly combined with the Stargate show, but the real problem I sort of envision with such a game is that this group is very much not military minded and X-COM realistically needs to be such a game, what with the whole chain-of-command thing. It's still doable, but as a group, we have a tendency to be very off the book. Not following the chain-of-command gets X-COM types killed.] Part of the issue I see is that we have several literal ex-military folks in the game, and they have very special very unique knowledge about actual real firearms, real tactics, real combat, real military situations whereas others of us are very civilian. So in a way, we're a bit beholden to the ex-military guys a bit in that case because we'd probably throw out a ton of suggestions which either flat out wouldn't work in the "real world" or wouldn't be done in the military. This can be come frustrating for both sides and would almost require them to be leading the rest by the nose the entire campaign which can really suck the fun out of things, again, for both parties. This is exactly the reason I'm really hesitant about running an X-COM game. At the moment, I'm actually thinking something set in the Mass Effect universe might actually work better, but honestly, I haven't pulled the trigger on anything. I've had a couple of alternate campaign ideas, but they're all more "stuff I would like to play" that probably aren't really games that would necessarily appeal to the rest of you (Warhammer 40K Inquisition meets Star Wars for example). You'd be surprised, I am ravenous towards new systems and ideas. I'd love to play a 40k game, especially either a 2e W40K Roleplay system or the recently released Zweihander (I have the PDF if you'd like it). I didn't mean using the 40K system itself (since I'd have to track down whichever one is used), more using some of the books as spiritual guides. And the more I think about that particular idea, the more I think it would work better as something written as prose than actually gamed... As to Giger's question, I think my preferences would lean toward: S3M (don't care if it's not on the list!) > Terra Nova > Earthfall > Autoduel > TempSol > Sea Dogs
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Post by Magman on Nov 25, 2017 18:37:57 GMT -6
As above.
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Post by Gigermann on Nov 25, 2017 21:23:58 GMT -6
Autoduel > Earthfall > Sea Dogs > Terra Nova > Temporal Solutions Terra Nova> Autoduel> Sea Dogs > Temporal Solutions > Earthfall S3M (don't care if it's not on the list!) > Terra Nova > Earthfall > Autoduel > TempSol > Sea Dogs S3M (don't care if it's not on the list!) > Terra Nova > Earthfall > Autoduel > TempSol > Sea Dogs Sounds like it's gonna be Terra Nova—which means I'm gonna have to watch it again TN: 17; Auto: 15; EF: 13; SD: 8; TS: 7
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Post by Rigil Kent on Nov 25, 2017 21:52:12 GMT -6
You poor, poor bastard.
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Post by WxMAN on Nov 26, 2017 10:28:39 GMT -6
Well, I guess at least we didn't choose a Twilight campaign?
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Post by Rigil Kent on Nov 26, 2017 15:00:26 GMT -6
Well, I guess at least we didn't choose a Twilight campaign? What, are we trying to make him commit suicide?
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Post by Gigermann on Dec 2, 2017 22:46:20 GMT -6
Given the current situation, it sounds like we need to accelerate this process. Since WxMan was a bit disappointed about the choice of Terra Nova, I thought I'd give him the chance to make an official play to the group to do something else. Now's the time to switch. Once I've forced ChrisIV to sit down and watch the show, it's gone too far to turn back.
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Post by WxMAN on Dec 2, 2017 23:22:05 GMT -6
Nah, I'm too questionable, carry on with Terra Nova.... poor Chris....
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Post by Gigermann on Jan 16, 2018 14:44:21 GMT -6
So, an adjustment: - N8 already had Autoduel at #1
- ShLE is changing Autoduel to #1, which will put it over the top
- Rigil really wanted to play Stonebridge, but he'll come around, I think
- ChrisIV has kinda been along for the ride anyway, but he was pretty happy with the Car Wars stuff—I think he's "in"
- Not sure when McN's back
- Xeno's potentially out for GURPS anyway because he's a system snob
Overall, it looks like I'll be switching to Autoduel instead of Terra Nova. All(any) opposed?
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Post by Rigil Kent on Jan 16, 2018 14:59:57 GMT -6
I oppose because I wanted to play Stonebridge and fight dinosaurs. I suppose I can retool him for an Autoduel presuming we don't jump straight to a Mad Max period.
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Post by WxMAN on Jan 16, 2018 19:52:59 GMT -6
Autoduel with dinosaurs!
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Post by Gigermann on Mar 12, 2018 12:30:25 GMT -6
It's a bit early, probably, but has anyone (besides me) given any thought to what will follow this current run of Kingmaker? How ready is it?
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Post by WxMAN on Mar 12, 2018 17:24:58 GMT -6
Kingmaker: Chapter 1 was 12 sessions Kingmaker: Chapter 2 was 23 sessions Kingmaker: Chapter 3 is at 4 sessions and presumable just getting started so we're likely in for one nearer to 20-25 sessions... so... we've got 16 weeks at minimum before the run is over. That said - I think LabRat should quit being a lazy bum and get to GM'ing something like L5R soon... Since I can't even remember when she last ran Or McN needs to finish Savage Tides
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Post by Magman on Mar 12, 2018 20:49:57 GMT -6
If I remember correctly everyone perished or were taken captive in the Abyss. Maybe a rescue mission is needed
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Post by LabRat on Mar 13, 2018 9:06:09 GMT -6
That said - I think LabRat should quit being a lazy bum and get to GM'ing something like L5R soon... Since I can't even remember when she last ran Yeah okay, let me fit that in between preparing for Medieval Fair, taking care of the majority of the house duties because you're occupied with grad school, working 50+ hours a week, and studying for my CAPM certification exam. I'll be ready to go next week. The earliest I'll be able to run is late summer/early autumn. Sorry but that's just how it is going to be...I'm barely treading water as is.
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Post by Rigil Kent on Mar 13, 2018 9:20:46 GMT -6
It's a bit early, probably, but has anyone (besides me) given any thought to what will follow this current run of Kingmaker? How ready is it? No, I really haven't. All of my bandwidth is currently focused on the Saturday Traveller game.
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Post by Gigermann on Mar 13, 2018 10:03:58 GMT -6
If I remember correctly everyone perished or were taken captive in the Abyss. Maybe a rescue mission is needed That was a rescue mission
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Post by Gigermann on Mar 13, 2018 10:07:41 GMT -6
'Bout what I figured. - Rigil—unknown
- ShLE—L5R (nowhere near ready?)
- McN—PF:KotB (Still on hold?)
- Me—GURPS Autoduel (currently; still waiting on character stats)
- ChrisIV—still trying to sell the "mecha" thing?
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Post by LabRat on Mar 13, 2018 15:08:11 GMT -6
'Bout what I figured. - Rigil—unknown
- ShLE—L5R (nowhere near ready?)
- McN—PF:KotB (Still on hold?)
- Me—GURPS Autoduel (currently; still waiting on character stats)
- ChrisIV—still trying to sell the "mecha" thing?
You seem to be chomping at the bit. Why the inquiry?
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Post by Gigermann on Mar 13, 2018 15:24:02 GMT -6
You seem to be chomping at the bit. Why the inquiry? Not really. Dealing with my own GMing issues made me wonder what's next in the queue, and whether or not it's me. And I figured whomever-is-next might need a reminder.
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Post by WxMAN on Mar 13, 2018 15:26:13 GMT -6
GURPS Autoduel (currently; still waiting on character stats)] Whose character stats are you waiting on? (and frankly, why does it matter if a character is statted out as far as prepping to run the game?)
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Post by LabRat on Mar 13, 2018 20:03:39 GMT -6
Not really. Dealing with my own GMing issues made me wonder what's next in the queue, and whether or not it's me. And I figured whomever-is-next might need a reminder. Well if N8 says his run is at least 4 more months then that puts me at about the right time to at least do a pilot run for L5R. My certification test is May 17th (e.g. the last day where life is super crappy in terms of free time). Once I pass, I plan to start working on it, so in theory it could be me if the timeline is right.
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Post by LabRat on May 8, 2018 13:23:59 GMT -6
I will start by saying that I am probably shooting myself in the foot for posting this, but I do fully expect to pass my CAPM exam next week so that means that it is soon time to start thinking about running something. Below are four different campaigns that I would be willing to run provided that I have adequate enough time to prepare. Some would require longer prep work than others, but since Kingmaker has stalled for time being, I think I would have enough time to run something late summer. So look them over and give me your top two choices based on preference. If you don't care then give me a campaign that you don't really have much interest in playing. I also included rankings (scale 1-10) for Combat, Story, and Lethality. These can be adjusted but that will help you get an idea of what I'm going for. Feel free to ask questions but don't expect a response till later in the evenings since that's when I'm done with work and studying. This probably won't be decided for some time as I will need everyone's input, but I figured I can post it now to get people thinking about what's down the road. CommJunkee, feel free to chime in as well. Legend of the Five RingsSystem: D10 roll and keep Story Driven: 7 Combat Driven: 3 Lethality: 8 Notes: L5R is known to be lethal and so the players are expected to think and weigh their options before deciding to engage in combat. This game will take the longest to prepare because I have to learn a new system as well as the culture/setting. This is a much more serious game about honor, respect, and how you fit into the hierarchy, all the while upholding the code of Bushido. You are essentially playing Samurai paladins in a mish mash of feudal Japan and other Asian cultures. One of the core conflicts in the genre is between doing what is best for you/your closest loyalties (winning battles, exposing traitors, gaining political power, surviving) and what the world expects from you (fight honorably, don't act secretly, own up to problems people higher in the command chain make you responsible for). Honor matters here, so do your actions, and even what you say/how you say it. It would not be unthinkable for a PC to perform Seppuku if they were to lose their honor. Full disclosure: I do have some niggling doubt about whether this game will fit our typical play style/expectations, but you all are willing to operate within the boundaries/expectations of the setting then I’m willing to give it a shot. FalloutSystem: Savage Worlds Story Driven: 5 Combat Driven: 5 Lethality: 4 Notes: I think I can get at least a few people excited about playing Fallout. Factions and Setting will come into play but may not necessarily follow the story line or plot of any particular game. FREX: Tenpenny Tower may not play out like you expect in game. Players are to decide which setting they would like to play (Fallout 3, New Vegas, or Fallout 4). Yes, I am aware that there is a GURPS Fallout but I want snappier gameplay, and I am realistic about being a new GM. The last thing I want is bogdown. Story would be my own, so I would need some time to write the 1000 ft. view, but most of it would be a player driven sandbox. I may even utilize the hex map idea ala Kingmaker to keep track of your exploration. Something involving Noir Detective work and Cyberpunk (?)System: Gumshoe Story Driven: 6 Combat Driven: 4 Lethality: 6 Notes: Obviously the least thought out of the all, except for the fact that I adore the Gumshoe system and have always wanted to play in a cyberpunk setting, ala Altered Carbon. If cyberpunk isn’t your thing then I can certainly revert back to classic 1940’s Noir and do a period piece (trench coats, rainy days, cigarettes, doe eyes, the works!). This of course falls into the “game that you want to play but end up GM-ing instead” genera. New system, new genera, new possibilities! Tyranny of Dragons ModuleSystem: D&D 5th edition Story Driven: 4.5 Combat Driven:5.5 Lethality: 5 Tyranny of Dragons adventure path takes players from level 1 to level 15. Here’s the blurb: “In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.” Probably the easiest to put on as it is a mod, but I will have to scale it up to account for all of the players, but that should be relatively easy to do.
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Post by Gigermann on May 8, 2018 15:45:35 GMT -6
- L5R is probably the most "different"; but there's the "Japanese" issue (for the GM more than the rest of us)
- McN's gonna dig Fallout; I'm not so thrilled about SW
- Noir/Cyberpunk is probably the hardest sell without more info—I'm assuming you're thinking of Altered Carbon with the "noir" part
- McN's gonna like the D&D, certainly; I'm okay with it, I guess, but the standard D&D/Fantasy thing's been wearing on me of late
If I had to rate them right now, I'd probably say 1-L5R, 2-Fallout, 3-D&D, 4-CyberNoir
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Post by CommJunkee on May 8, 2018 16:07:50 GMT -6
My favorites here are: - Fallout
- Noir/Cyberpunk
- L5R
Would totally dig a sandbox-y Fallout game, setting not really important - could even be neat to do Fallout 2 as an option.
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Post by WxMAN on May 8, 2018 19:15:19 GMT -6
1. L5R - Though I have concerns about the group being able to enjoy the spirit of the game as it is essentially paladins with a super strict code of ethics and behavior 2. Fallout - Though you'll have to play through Fallout 1 and 2 in order to get the feel right so it may be more work than you thought 3. 5e 4. Noir / Cyberpunk
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Post by Magman on May 8, 2018 20:53:02 GMT -6
My order
1-Of course 5e. 2-Fallout, any era would be fun. 3-Noir/Cyberpunk, would give it a try. 4-L5R, unfamiliar with the culture/setting.
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Post by LabRat on May 9, 2018 8:08:43 GMT -6
My thanks to those that have responded. Regarding CyberNoir: I did some thinking last night and I am kind of going to set it up as you guys are going to be playing the part of an elite task force set out by government officials to route out some kind of nefarious activity that will take you through the seedy underbelly of the city. So basically anything from infiltration (both physical and hacking), to demo expertise is up for grabs. While I'm not ripping off Altered Carbon particulars at the moment, I wanted to give you guys a feel of the type of setting you would be operating in. So it would be more like cyberpunk setting like Altered Carbon meets James Bond.
Don't know if that would change your rating but I wanted to provide more info since the idea wasn't fully formed yet.
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